Miridon Hunters RPG
 
 

Shields

Shields are a basic defensive melee weapon. They are primarily designed to be used as a defensive weapon. When using a [Shield Block] action, the [Block], [Heavy Block], and [Super Block] abilities reduce additional damage. When used offensively, they deal a small amount of damage, but have a very large bonus to hit.

Shields are [balanced] with swords. This is used to calculate the [weight] of wielding two weapons.

[Block Bonus] - This additional damage is reduced from the damage the wielder takes from physical attacks when the wielder uses the [Block] action. This bonus is only applied if the wielder uses a [Shield Block] action.

[Heavy Block Bonus] - This additional damage is reduced from the damage the wielder takes from physical attacks when the wielder uses the [Heavy Block] action. This bonus is only applied if the wielder uses a [Shield Block] action.

[Super Block Bonus] - This additional damage is reduced from the damage the wielder takes from physical attacks when the wielder uses the [Super Block] action. This bonus is only applied if the wielder uses a [Shield Block] action.

Table 6.2.1 - Shields:
Weapon NameWeapon WeightDamageTo Hit BonusBlock BonusHeavy Block BonusSuper Block Bonus
Small Shield20+2+1+1+1
Large Shield41d6-1+4+2+4+6
Great Shield71d6+1+5+3+5+7
Grand Shield102d6+7+5+8+10
Monument Shield153d6+9+7+10+15