Miridon Hunters RPG
 
 

The History of Miridon

The Dawn Of Miridon 

   Earth has long been over populated, and humanity has colonized other planets.  But with the help of technology to increase life spans and birth rates, soon many other planets became over populated as well.  Humanity has finally run out of habitable planets, even the ones that could be terraformed.  In the year 23734 A.D. they finally colonized the jungle planet Miridon.  While this planet had been found much earlier to be perfect for humans to live on, settling on Miridon had been avoided due to the strange orbit that scientists predicted would lead Miridon to crash into its own sun in the year 23739 A.D..  Lack of room on space ships and planets forced the government to send a huge colony to Miridon despite this.  The poor, the sick, the undesirables of society, and generally all those who couldn't bribe their way out were sent to the doomed planet.  Miridon was akin to a paradise before it crashed.  While it had been overpopulated, the planet had its own rich foliage and clean atmosphere.  While the birth rate was nonexistent, there was a dramatic decline in health issues.   Plants could not be started from seeds and animals could not be born, possibly for the same reason.
    The planet then crashed into its sun as predicted.  However, no one died in the crash.  The planet had formed a bubble of space in the form of a strange mist between itself and the sun.  In fact, not only had there been no deaths in the past 5 years on Miridon, but other strange effects were soon noticed.  People stopped aging around 20 (somewhere between 10 and 30) and those that were older than this started to age backwards.  There were no more diseases.  While people could feel the effects of starvation and thirst, they could not die from it.  When Miridonians finally were able to get word out to the rest of the universe in 23743 A.D., Miridon became known as the new fountain of youth.
    Those who could afford spaceships that could pass through Miridon's sun came to Miridon seeking out what they didn't have – immortality.  However, the planet was already crowded with people and ill suited for their rich and expansive lifestyles.  Miridon was cut off from the law, so the rich newcomers took control.  They paid 'Bounty Hunters' to collect bounties for them...and everyone had a bounty on their head.  While humans may have been immortal in most way, wounds still killed.
    Forty one years after the first settlers arrived on Miridon, and the planet had turned more and more decrepit.  What was once a lush forest was now a sandy desert.  Less and less towns were populated, and people lived in fear and mistrust.  And then, yet another abnormal event occurred.  An entire town disappeared with no evidence of fights or departures.  Other strange occurrences happened, and they were eventually blamed on ghosts.

A New Miridon

    In the early days of Miridon, the world changed rapidly. There were three primary changes to Miridon: the rise of the ghosts, the ravaging of the lands, and the sudden immortality gained by the Miridonians.
    The mist that was guarding the planet from the suns rays was growing. While the initial mist was great at keeping the sun’s heat from the planet, significant amounts of the mist would cause any person to quickly go insane. These incidents quickly destroyed most of the southern half of the world, and denizens were forced to retreat northward. In response to this, domes were built to keep the mist away from the society. These domes were not even enough, as mist began to take semi-physical forms known to the Miridonians as ghosts. These creatures were able to use powerful magic in their ethereal state, as well as possess almost any object, living or inanimate, and began to terrorize the world.
    With an inability of getting food from an outside source, Miridonians quickly ravaged the land for any potential resources, leaving the northern portion of the planet a bare wasteland. The Miridonians soon exhausted every food source available, plant and animal alike. The intense hunger was too much for most Miridonians, and human societies began to see each other as food. Cannibalism became the staple diet on Miridon, and many of the weaker denizens were forced to band together to fight off this growing threat. Thus, towns were made, living by the strict law of Miridon, where anybody from the town was safe from harm, and all outsiders were to be killed and eaten on sight.
    It quickly became apparent that the mystical affects of Miridon had become even stronger. Miridonians completely stopped aging, getting sick, and having children, and produce stopped growing completely. More importantly, after the lands were ravaged it was found that Miridonians did not need to eat to survive any more, as their energy never seemed to deplete. Food only served a few purposes, namely curbing the horrible hunger that Miridonians constantly felt, regenerating wounds received in battle, and gaining valuable muscles mass and flexibility. The last affect was so significant, that Miridonians who ate regularly soon found themselves gaining godly strength and speed. The godlike strength of Miridonians became a staple of the culture, quickly surpassing the need for any technology on the planet as nothing could surpass the raw power of humanity.