Miridon Hunters RPG
 
 

Spell Casting Modifiers:


Shorten Spell 1:
Pre-requisite: None
This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action.

This [Spell Casting Modifier] will reduce the [Spell Cast Time] of a spell by 1.

This [Spell Casting Modifier] can be applied to any [Spell].

[Shorten Spell 1] cannot be applied to the same [Spell] as [Shorten Spell 2].



Shorten Spell 2:
Pre-requisite: None
This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action.

This [Spell Casting Modifier] will reduce the [Spell Cast Time] of a spell by 2.

This [Spell Casting Modifier] can be applied to any [Spell].

[Shorten Spell 2] cannot be applied to the same [Spell] as [Shorten Spell 1].



Explosive Spell:
Pre-requisite: [Explosive Spell]
Spell: [Elemental Spell], [Health Recovery]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Elemental Spell] or [Health Recovery].

When the spell with [Explosive Spell] is activated by [Activate Spell] or [Elemental Riposte], the targets of the spell will be a point and any characters within 5 feet of that point.

[Explosive Spell] cannot be applied to the same [Spell] as [Advanced Explosive Spell] or [Beam Spell].



Advanced Explosive Spell:
Pre-requisite: [Advanced Explosive Spell]
Spell: [Elemental Spell], [Health Recovery]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Elemental Spell] or [Health Recovery].

When a [Spell] with [Advanced Explosive Spell] is activated by [Activate Spell] or [Elemental Riposte], the targets of the [Spell] will be a point and any characters within 10 feet of that point.

[Advanced Explosive Spell] cannot be applied to the same [Spell] as [Explosive Spell] or [Beam Spell].



Beam Spell:
Pre-requisite: [Beam Spell]
Spell: [Elemental Spell], [Health Recovery]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Elemental Spell] or [Health Recovery].

When a [Spell] with [Beam Spell] is activated by [Activate Spell] or [Elemental Riposte], the targets of the [Spell] will be all characters in a straight line from the caster up to the [Range] of the spell.

[Beam Spell] cannot be applied to the same [Spell] as [Explosive Spell] or [Advanced Explosive Spell].



Selective Gale Burst:
Pre-requisite: [Selective Gale Burst]
Spell: [Gale Burst]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Gale Burst].

When a [Spell] with [Selective Gale Burst] is activated by [Activate Spell] or [Elemental Riposte], the caster can decide the distance each target is knocked back by the [Effect] of the [Spell] separately.

The distance cannot exceed the [Effect] of the original [Spell].

The distance can be reduced to 0.

[Selective Gale Burst] can also exclude targets in [Range] entirely from the [Spell].



Flying:
Pre-requisite: [Flying]
Spell: [Gale Burst]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Gale Burst].

When a [Spell] with [Flying] is activated by [Activate Spell], the targets take a different [Effect].

Targets of the [Gale Burst] with [Flying] are not knocked back.

Targets of the [Gale Burst] with [Flying] gain the ability to use [Fly].

Targets of the [Gale Burst] with [Flying] will not automatically fall if ending an action not supported by the ground.

These effect lasts on all targets until the caster next uses [Gather Mist].

[Flying] cannot be applied to the same [Spell] as [Advanced Flying] or [Greater Flying].



Advanced Flying:
Pre-requisite: [Advanced Flying]
Spell: [Gale Burst]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Gale Burst].

When a [Spell] with [Advanced Flying] is activated by [Activate Spell], the targets take a different [Effect].

Targets of the [Gale Burst] with [Advanced Flying] are not knocked back.

Targets of the [Gale Burst] with [Advanced Flying] gain the ability to use [Advanced Fly].

Targets of the [Gale Burst] with [Advanced Flying] will not automatically fall if ending an action not supported by the ground.

These effect lasts on all targets until the caster next uses [Gather Mist].

[Advanced Flying] cannot be applied to the same [Spell] as [Flying] or [Greater Flying].



Greater Flying:
Pre-requisite: [Greater Flying]
Spell: [Gale Burst]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Gale Burst].

When a [Spell] with [Greater Flying] is activated by [Activate Spell], the targets take a different [Effect].

Targets of the [Gale Burst] with [Greater Flying] are not knocked back.

Targets of the [Gale Burst] with [Greater Flying] gain the ability to use [Greater Fly].

Targets of the [Gale Burst] with [Greater Flying] will not automatically fall if ending an action not supported by the ground.

These effect lasts on all targets until the caster next uses [Gather Mist].

[Greater Flying] cannot be applied to the same [Spell] as [Flying] or [Advanced Flying].



Multiple Enhancement:
Pre-requisite: [Multiple Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When this [Spell Casting Modifier] is added to a [Cast Spell] or an [Echo Spell] action the caster chooses two [Spells] between the [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon] rather than just one [Spell].

When a [Spell] with [Multiple Enhancement] is activated by [Activate Spell], the target takes the [Effects] of both [Spells].

[Multiple Enhancement] cannot be applied to the same [Spell] as [Advanced Multiple Enhancement] or [Greater Multiple Enhancement].



Advanced Multiple Enhancement:
Pre-requisite: [Advanced Multiple Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When this [Spell Casting Modifier] is added to a [Cast Spell] or an [Echo Spell] action the caster chooses three [Spells] between the [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon] rather than just one [Spell].

When a [Spell] with [Advanced Multiple Enhancement] is activated by [Activate Spell], the target takes the [Effects] of all three [Spells].

[Advanced Multiple Enhancement] cannot be applied to the same [Spell] as [Multiple Enhancement] or [Greater Multiple Enhancement].



Greater Multiple Enhancement:
Pre-requisite: [Greater Multiple Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When this [Spell Casting Modifier] is added to a [Cast Spell] or an [Echo Spell] action the caster chooses four [Spells] between the [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon] rather than just one [Spell].

When a [Spell] with [Greater Multiple Enhancement] is activated by [Activate Spell], the target takes the [Effects] of all four [Spells].

[Greater Multiple Enhancement] cannot be applied to the same [Spell] as [Multiple Enhancement] or [Advanced Multiple Enhancement].



Spread Enhancement:
Pre-requisite: [Spread Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When a [Spell] with [Spread Enhancement] is activated by [Activate Spell], the caster chooses two targets in [Range] to take the [Effect] of the [Spell], rather than just 1 target.

[Spread Enhancement] cannot be applied to the same [Spell] as [Advanced Spread Enhancement] or [Greater Spread Enhancement].



Advanced Spread Enhancement:
Pre-requisite: [Advanced Spread Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When a [Spell] with [Advanced Spread Enhancement] is activated by [Activate Spell], the caster chooses three targets in [Range] to take the [Effect] of the [Spell], rather than just 1 target.

[Advanced Spread Enhancement] cannot be applied to the same [Spell] as [Spread Enhancement] or [Greater Spread Enhancement].



Greater Spread Enhancement:
Pre-requisite: [Greater Spread Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When a [Spell] with [Greater Spread Enhancement] is activated by [Activate Spell], the caster chooses four targets in [Range] to take the [Effect] of the [Spell], rather than just 1 target.

[Greater Spread Enhancement] cannot be applied to the same [Spell] as [Spread Enhancement] or [Advanced Spread Enhancement].



Greater Spread Enhancement:
Pre-requisite: [Greater Spread Enhancement]
Spell: [Spell Barrier], [Physical Barrier], [Elemental Weapon], [Vampiric Weapon]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Spell Barrier], [Physical Barrier], [Elemental Weapon], or [Vampiric Weapon].

When a [Spell] with [Greater Spread Enhancement] is activated by [Activate Spell], the caster chooses four targets in [Range] to take the [Effect] of the [Spell], rather than just 1 target.

[Greater Spread Enhancement] cannot be applied to the same [Spell] as [Spread Enhancement] or [Advanced Spread Enhancement].



Weakening Possession:
Pre-requisite: [Weakening Possession]
Spell: [Possession]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Possession].

When a [Spell] with [Weakening Possession] is activated by [Activate Spell], the target's [Current Strength Points] are reduced by the amount the target's [Maximum Ghost Power] is increased.

The target's [Current Strength Points] cannot be reduced below 0.

[Weakening Possession] cannot be applied to the same [Spell] as [Slowing Possession].



Slowing Possession:
Pre-requisite: [Slowing Possession]
Spell: [Possession]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Possession].

When a [Spell] with [Slowing Possession] is activated by [Activate Spell], the target's [Current Speed Points] are reduced by the amount the target's [Maximum Ghost Power] is increased.

The target's [Current Speed Points] cannot be reduced below 0.

[Slowing Possession] cannot be applied to the same [Spell] as [Weakening Possession].



Controlling Possession:
Pre-requisite: [Controlling Possession]
Spell: [Possession]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Possession].

When a [Spell] with [Controlling Possession] is activated by [Activate Spell] and the target's [Maximum Ghost Power] is increased, the character will control the target for the remainder of the current [Action Block].

The character can decide every action for the target as well as who the target would target with their [Actions].

[Controlling Possession] cannot be applied to the same [Spell] as [Advanced Controlling Possession] or [Greater Controlling Possession].



Advanced Controlling Possession:
Pre-requisite: [Advanced Controlling Possession]
Spell: [Possession]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Possession].

When a [Spell] with [Advanced Controlling Possession] is activated by [Activate Spell] and the target's [Maximum Ghost Power] is increased, the character will control the target for the remainder of the current [Action Block] and the entirety of the next [Action Block].

The character can decide every action for the target as well as who the target would target with their [Actions].

[Advanced Controlling Possession] cannot be applied to the same [Spell] as [Controlling Possession] or [Greater Controlling Possession].



Greater Controlling Possession:
Pre-requisite: [Greater Controlling Possession]
Spell: [Possession]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Possession].

When a [Spell] with [Greater Controlling Possession] is activated by [Activate Spell] and the target's [Maximum Ghost Power] is increased, the character will control the target for the remainder of the current [Action Block] and the entirety of the next 1d6 [Action Blocks].

The character can decide every action for the target as well as who the target would target with their [Actions].

[Greater Controlling Possession] cannot be applied to the same [Spell] as [Controlling Possession] or [Advanced Controlling Possession].



Fast Gather Mist:
Spell: [Gather Mist]

This [Spell Casting Modifier] can be added to a [Cast Spell] or an [Echo Spell] action casting [Gather Mist].

This [Spell Casting Modifier] will reduce the [Spell Cast Time] of [Gather Mist] by 1.

If the [Maximum Ghost Power] exceeds the [Current Health Points], then 2 [Insanity Rolls] must be made. The caster takes the effects of both [Insanity Rolls].