Action | Function | Strength Cost | Speed Cost | Subtlety Modifier |
Melee Attack | Attack with melee weapon See Weapon for damage/to hit | 2 | 1 | -5 |
Melee Combo Attack | Act as [Melee Attack] Must follow another [Melee Attack] or [Melee Combo Attack] | 1 | 2 | -5 |
Gun Attack | See Weapon for damage/to hit | 0 | 2 | +5 |
Aimed Attack | Attack with gun Act as [Gun Attack] +3 to hit | 0 | 3 | +5 |
Arm Trap | Use [Tech Training] to arm a trap | 1 | 4 | -5 |
Disarm Trap | Use [Tech Training] to disarm a trap | 1 | 4 | -5 |
Initiate Grapple | Attempt to initiate grapple | 1 | 1 | -10 |
Reload | Reloads a Gun to Full Ammo | 1 | 0 | - |
Channel Spell | Reduce remaining [Spell Cast Time] by 1 | 0 | 0 | - |
Shield Block | Apply the defensive bonuses from a shield to a [Block], [Heavy Block] or [Super Block] action | 0 | 0 | - |
Restore Strength Points | Restore some [Current Strength Points] | 0 | 0 | +10 |