Miridon Hunters RPG
 
 

Grappling Weapons


Grappling weapons are fast melee weapon that are worn on both hands (or are both hands). They get a bonus to the [Initiate Grapple] action, and the [Grapple Attack] action. They gain a bonus to [Grapple

[Grapple Attack Damage] - Increase the [Damage Dealt] of [Grapple Attack] by this stat.

[Grapple Speed Damage] - Increase the amount a target's [Current Speed Points] are reduced every round the target is [Grappled].

[Grapple To Hit Bonus] - Increase the [To Hit Bonus] of [Initiate Grapple] by this stat.

[Maximum Grapple Strength] - Increase the [Maximum Grapple Strength] for [Maintain Grapple] and [Break Grapple] by this stat.

Table 6.5.1 - Grappling Weapons:
Weapon NameWeapon WeightDamageTo Hit BonusGrapple
Attack Damage
Grapple
Speed Damage
Grapple
To Hit Bonus
Maximum Grapple
Strength
Unarmed01+003+00
Claw11d6-1+01d64+00
Gauntlet31d6+1+12d64+11
Clawed Gauntlet52d6-1+23d65+21
Heavy Gauntlet82d6+1+34d65+32
Giant Gauntlet103d6+35d66+32
King's Gauntlet164d6+46d67+43