Grappling Weapons
Grappling weapons are fast melee weapon that are worn on both hands (or are both hands). They get a bonus to the [Initiate Grapple] action, and the [Grapple Attack] action. They gain a bonus to [Grapple
[Grapple Attack Damage] - Increase the [Damage Dealt] of [Grapple Attack] by this stat.
[Grapple Speed Damage] - Increase the amount a target's [Current Speed Points] are reduced every round the target is [Grappled].
[Grapple To Hit Bonus] - Increase the [To Hit Bonus] of [Initiate Grapple] by this stat.
[Maximum Grapple Strength] - Increase the [Maximum Grapple Strength] for [Maintain Grapple] and [Break Grapple] by this stat.
Table 6.5.1 - Grappling Weapons:
Weapon Name | Weapon Weight | Damage | To Hit Bonus | Grapple Attack Damage | Grapple Speed Damage | Grapple To Hit Bonus | Maximum Grapple Strength |
Unarmed | 0 | 1 | +0 | 0 | 3 | +0 | 0 |
Claw | 1 | 1d6-1 | +0 | 1d6 | 4 | +0 | 0 |
Gauntlet | 3 | 1d6+1 | +1 | 2d6 | 4 | +1 | 1 |
Clawed Gauntlet | 5 | 2d6-1 | +2 | 3d6 | 5 | +2 | 1 |
Heavy Gauntlet | 8 | 2d6+1 | +3 | 4d6 | 5 | +3 | 2 |
Giant Gauntlet | 10 | 3d6 | +3 | 5d6 | 6 | +3 | 2 |
King's Gauntlet | 16 | 4d6 | +4 | 6d6 | 7 | +4 | 3 |